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	<title>Comments on: SketchUp -&gt; Second Life exporter</title>
	<atom:link href="http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/feed/" rel="self" type="application/rss+xml" />
	<link>http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/</link>
	<description>What&#039;s Next?</description>
	<lastBuildDate>Tue, 31 Jan 2012 20:16:51 +0000</lastBuildDate>
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		<title>By: Anthony Livingstone</title>
		<link>http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/comment-page-1/#comment-353806</link>
		<dc:creator>Anthony Livingstone</dc:creator>
		<pubDate>Mon, 20 Jul 2009 14:27:51 +0000</pubDate>
		<guid isPermaLink="false">http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/#comment-353806</guid>
		<description>Mrs Brandt an over-achieving middle aged housewife and part time truck driver (in seconfd life) has worked out a brilliant solution (called sketchlife) to this problem, by creating a set of free tools (ruby scripted plug-in) that you simply load into sketchup, that enables the modeler to create equivalent prims that are then imported into second life...see the video at http://vrshed.com/sketchlife

Currently you need users need to pay for the service set to L$1 per prim + L$1 per each textured face on each prim inside Second Life.

The most impressive demonstration of the power of sketchlife is the  incredible St. Basil&#039;s Cathedral, originally modeled by Arrigo Silva and featured on Google Earth.</description>
		<content:encoded><![CDATA[<p>Mrs Brandt an over-achieving middle aged housewife and part time truck driver (in seconfd life) has worked out a brilliant solution (called sketchlife) to this problem, by creating a set of free tools (ruby scripted plug-in) that you simply load into sketchup, that enables the modeler to create equivalent prims that are then imported into second life&#8230;see the video at <a href="http://vrshed.com/sketchlife" rel="nofollow">http://vrshed.com/sketchlife</a></p>
<p>Currently you need users need to pay for the service set to L$1 per prim + L$1 per each textured face on each prim inside Second Life.</p>
<p>The most impressive demonstration of the power of sketchlife is the  incredible St. Basil&#8217;s Cathedral, originally modeled by Arrigo Silva and featured on Google Earth.</p>
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		<title>By: Evgeni Sergeev</title>
		<link>http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/comment-page-1/#comment-352456</link>
		<dc:creator>Evgeni Sergeev</dc:creator>
		<pubDate>Sun, 19 Jul 2009 02:44:39 +0000</pubDate>
		<guid isPermaLink="false">http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/#comment-352456</guid>
		<description>I have left a (multi-part) comment about Sketchlife on this article&#039;s sister-page at eightbar.

In short, Sketchlife is a simple prim-drawing extension to SketchUp, that, although it does not offer automatic mesh import (which would require a very sophisticated tool not currently in existence), it does let you make use of the well-developed toolset in SketchUp, for quick and precise prim placement and texturing.

The full story is here:
http://vrshed.com/sketchlife/index.html</description>
		<content:encoded><![CDATA[<p>I have left a (multi-part) comment about Sketchlife on this article&#8217;s sister-page at eightbar.</p>
<p>In short, Sketchlife is a simple prim-drawing extension to SketchUp, that, although it does not offer automatic mesh import (which would require a very sophisticated tool not currently in existence), it does let you make use of the well-developed toolset in SketchUp, for quick and precise prim placement and texturing.</p>
<p>The full story is here:<br />
<a href="http://vrshed.com/sketchlife/index.html" rel="nofollow">http://vrshed.com/sketchlife/index.html</a></p>
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		<title>By: James O'Reilly</title>
		<link>http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/comment-page-1/#comment-98586</link>
		<dc:creator>James O'Reilly</dc:creator>
		<pubDate>Fri, 24 Oct 2008 08:22:11 +0000</pubDate>
		<guid isPermaLink="false">http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/#comment-98586</guid>
		<description>From Google Sketchup 6 Pro to Second Life

Use Henshin IV

http://e-i-consulting-second-life.blogspot.com/2008/10/from-google-sketchup-6-pro-to-second.html</description>
		<content:encoded><![CDATA[<p>From Google Sketchup 6 Pro to Second Life</p>
<p>Use Henshin IV</p>
<p><a href="http://e-i-consulting-second-life.blogspot.com/2008/10/from-google-sketchup-6-pro-to-second.html" rel="nofollow">http://e-i-consulting-second-life.blogspot.com/2008/10/from-google-sketchup-6-pro-to-second.html</a></p>
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		<title>By: Dino</title>
		<link>http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/comment-page-1/#comment-48683</link>
		<dc:creator>Dino</dc:creator>
		<pubDate>Wed, 04 Jun 2008 22:55:53 +0000</pubDate>
		<guid isPermaLink="false">http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/#comment-48683</guid>
		<description>Hi everyone. I&#039;ve been searching for a tool like this for a couple of days now and most have come up short. I would love to try this add on for Sketchup. Thanks a lot for working so hard to help builders in Second Life.</description>
		<content:encoded><![CDATA[<p>Hi everyone. I&#8217;ve been searching for a tool like this for a couple of days now and most have come up short. I would love to try this add on for Sketchup. Thanks a lot for working so hard to help builders in Second Life.</p>
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		<title>By: Maxwolf Goodliffe</title>
		<link>http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/comment-page-1/#comment-4334</link>
		<dc:creator>Maxwolf Goodliffe</dc:creator>
		<pubDate>Wed, 18 Apr 2007 18:39:53 +0000</pubDate>
		<guid isPermaLink="false">http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/#comment-4334</guid>
		<description>Until I see a running script in-world and on my pc this is just vaporware. I have only heard rumors, and seen nothing happen.

Will take more than a couple plywood cubes to convince me. Might also help if you stop reading data outta notecards ;)</description>
		<content:encoded><![CDATA[<p>Until I see a running script in-world and on my pc this is just vaporware. I have only heard rumors, and seen nothing happen.</p>
<p>Will take more than a couple plywood cubes to convince me. Might also help if you stop reading data outta notecards ;)</p>
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	<item>
		<title>By: BlueVelvet</title>
		<link>http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/comment-page-1/#comment-3872</link>
		<dc:creator>BlueVelvet</dc:creator>
		<pubDate>Tue, 03 Apr 2007 12:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/#comment-3872</guid>
		<description>Roo, 
Please let me experiment your Ruby plug in too. It looks like a really cool idea and it just can rocks hell out.I dont mind that not being polished XD It just coul be very useful the way you first showed it, so please I beg you to send it to me =)</description>
		<content:encoded><![CDATA[<p>Roo,<br />
Please let me experiment your Ruby plug in too. It looks like a really cool idea and it just can rocks hell out.I dont mind that not being polished XD It just coul be very useful the way you first showed it, so please I beg you to send it to me =)</p>
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	<item>
		<title>By: Bryan McCart</title>
		<link>http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/comment-page-1/#comment-3118</link>
		<dc:creator>Bryan McCart</dc:creator>
		<pubDate>Fri, 23 Feb 2007 20:00:58 +0000</pubDate>
		<guid isPermaLink="false">http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/#comment-3118</guid>
		<description>Roo,
I love using sketchup, am just getting in to SL, and no nothing about Ruby... Can you hook me up with your plug-in and let me experiment with it?  Thanks.</description>
		<content:encoded><![CDATA[<p>Roo,<br />
I love using sketchup, am just getting in to SL, and no nothing about Ruby&#8230; Can you hook me up with your plug-in and let me experiment with it?  Thanks.</p>
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	<item>
		<title>By: Roo</title>
		<link>http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/comment-page-1/#comment-712</link>
		<dc:creator>Roo</dc:creator>
		<pubDate>Wed, 13 Dec 2006 17:56:33 +0000</pubDate>
		<guid isPermaLink="false">http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/#comment-712</guid>
		<description>Hi. Sorry everyone.. it&#039;s not yet available for public consumption. I&#039;m hoping someone else will get there first, but keeping my fingers crossed that some time in the new year I&#039;ll get some time to finish this (or at least polish it slightly) and set it free.</description>
		<content:encoded><![CDATA[<p>Hi. Sorry everyone.. it&#8217;s not yet available for public consumption. I&#8217;m hoping someone else will get there first, but keeping my fingers crossed that some time in the new year I&#8217;ll get some time to finish this (or at least polish it slightly) and set it free.</p>
]]></content:encoded>
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	<item>
		<title>By: Greg Johnson</title>
		<link>http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/comment-page-1/#comment-708</link>
		<dc:creator>Greg Johnson</dc:creator>
		<pubDate>Wed, 13 Dec 2006 15:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/#comment-708</guid>
		<description>I would like to try it out as well.  Was hoping to just find a link to download it, but if you could email it to me that would be great.

Thanks (Im assuming this blog system lets YOU see email addys :)</description>
		<content:encoded><![CDATA[<p>I would like to try it out as well.  Was hoping to just find a link to download it, but if you could email it to me that would be great.</p>
<p>Thanks (Im assuming this blog system lets YOU see email addys :)</p>
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		<title>By: The Meshverse Journal &#187; The Real Value Of YouTube</title>
		<link>http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/comment-page-1/#comment-200</link>
		<dc:creator>The Meshverse Journal &#187; The Real Value Of YouTube</dc:creator>
		<pubDate>Wed, 01 Nov 2006 06:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://rooreynolds.com/2006/09/29/sketchup-second-life-exporter/#comment-200</guid>
		<description>[...] People are already experimenting with exporting from SketchUp and importing into Second Life and lots of folks are talking about it. I love what Tim O&#8217;Reilly also says: Real and virtual are definitely on a collision course. I&#8217;m hoping that we can get more interoperability between the two, so that the streams of innovation merge like hydrazine and liquid oxygen, fueling a rocket to the future. [...]</description>
		<content:encoded><![CDATA[<p>[...] People are already experimenting with exporting from SketchUp and importing into Second Life and lots of folks are talking about it. I love what Tim O&#8217;Reilly also says: Real and virtual are definitely on a collision course. I&#8217;m hoping that we can get more interoperability between the two, so that the streams of innovation merge like hydrazine and liquid oxygen, fueling a rocket to the future. [...]</p>
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