Serious Virtual Worlds, Coventry (Day 2)

Notes from the second day.

Serious Virtual Worlds, Tim Foresman Serious Virtual Worlds, Tim Foresman Serious Virtual Worlds, Lizbeth Goodman Serious Virtual Worlds, LeRoy Heinrichs and Richard Smithies Serious Virtual Worlds, LeRoy Heinrichs and Richard Smithies

Tim Foresman – Digitial Earth and Virtual Worlds

  • [Moving and powerful call to action.  Quoted ‘Operating Manual for Spaceship Earth’ by Buckminster Fuller]

Lizbeth Goodman  – Virtual worlds community applications

  • [I don’t mind admitting I was nearly moved to tears by Lizbeth’s presentation. Severely disabled children being given the means to play games and explore beautiful custom-built worlds, leaving their mark in those spaces. Severely disabled adults being given the ability to create music.]

LeRoy Heinrichs – Serious worlds for biology and medicine

  • History: Frog Island – VRML
  • Detailed models to represent asphyxia and blast trauma patients. Used Forterra’s OLIVE, with instructors and physicians. Triage and treatment.

Richard Smithies, TruSim (Serious Games division of BlitzGames)- Creating a medical training game

  • UK games industry is bigger than the UK film industry
  • There’s a lot of hype: “be careful”.
  • Interactive Trauma Trainer
  • Battlefield Trauma Trainer
  • “there is a preference for high fidelity”

Claus Nehmzow, PA Consulting

  • Engagement with community.
  • Wages for greeters: L$350. “We don’t know who they are”. 

Roo Reynolds, Virtual worlds for corporate collaboration

Dave Taylor, NPL – VWs for informal education and knowledge transfer

  • SciLands. Some amazing (high profile!) projects there. NASA, NOAA, JPL, and lots more.
  • The IBM rhodopsin molecule got a mention. Yay.
  • Second Health, NHS project.

Majid Al-Kader – Logicity

Jim Piggot, CEO TPLD – Applying serious games to curriculum for excellence

  • Nice example of a hockey game.

Update:All presentation materials are now online via the Serious Games Institute



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  1. […] Friday 14th September (detailed notes from day 2) […]

    Pingback by eightbar » Blog Archive » Serious Virtual Worlds 2007, Coventry — September 15, 2007 #

  2. doesn’t exist (yet?).

    Found some wikipedia pages though, e.g.

    Comment by Reed Hedges — September 17, 2007 #

  3. […] Like Roo Reynolds (see his blog), I was nearly moved to tears (actually I did have to grab a tissue) by Lizbeth’s work enabling severely disabled children to play games and explore and create in beautiful custom-built worlds. And how severely disabled adults with control of only eye movement and a single neck muscle can gain the ability to create music. […]

    Pingback by UgoTrade » Blog Archive » The Operating System For Planet Earth — September 18, 2007 #

  4. […] video games. I’d seen the (incredibly powerful) dying man tech demo video from TruSim before (last year, in Coventry) but it’s very very good, and still makes the hairs on the back of my neck stand up. This was […]

    Pingback by Roo Reynolds - Playful — November 1, 2008 #

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