Making a podcast – some notes and observations

For the past 3-and-a-bit months, I’ve been making a podcast with my friend Leila.

It’s called Shift Run Stop and thanks to iTunes featuring it on their Podcasts page, it’s recently started getting rather a lot more attention and listeners than we’d ever have hoped.

Shift Run Stop hits the bigtime

A few people have asked me how the recording and editing works, so I thought I’d share what little I know about this stuff and how I do it. We co-host and co-produce, and while Leila is the video editor and publicist, I’m the sound editor and chief tech monkey. I think we make a good team, and it’s certainly a lot of fun.

Recording / Capturing / Studio

We both have Zoom H2 mp3 recorders (I copied Leila) and we use one or both of them to record the audio (generally as a 256kpps MP3, which we copy across to my laptop after we finish recording). Meanwhile, Leila uses her Flip camera or iPhone to capture video tasters, which she edits later in iMovie. She’s good.

Here you can see the Zoom H2, Leila’s Flip and The Internet’s Dave Green all in action together.

Leila and Dave

The Zoom H2 is very good for the price, and I’d recommend it to anyone looking for a decent sound recorder on a budget. For a slightly higher end option, I definitely like the look of the Edirol R-09HR.

Mixing / Cutting / Editing

I use Reaper to edit and mix the recordings. Reaper is amazing, has a hassle-free 30 day evaluation period and after that costs a very reasonable $60 for a personal/education/small-business discounted license or $225 for the regular license.

Some of the filters I use: compressor (to even out the loud peaks), reverb (though not very much or very often) and low-pass (as a hiss filter). Here’s what an episode looks like while I’m working on it.

The editing process

Most of the podcasts you’ll find on iTunes are really quiet. I’m learning to trust what Reaper tells me about the volume level, and keeping it as high as possible so it doesn’t quite clip.

One recent complaint was that the stereo separation is sometimes too great; you hear one person in one ear and one in the other. It’s (obviously) because we sometimes record at opposite sides of the stereo microphone, i.e. at the extremes of it’s recording field. More overlap would be better. I’m going to experiment with the chanmix2 filter in Reaper to narrow the separation a bit. Longer term, to do everything properly, I’m actually quite tempted by the Alesis MultiMix 4 USB Four-Channel USB Mixer for creating a bit more of a studio setup with multiple microphones.

People have suggested that we could tighten it up a bit by removing the ‘um’s, ‘ah’s and other pauses. That’s probably true, and I do increasingly take out a bunch of the worst offenses. On the other hand, my feeling is that I wouldn’t want to go too far; leaving a bit of who we are is a good thing, and totally stripping the conversation of its natural rhythms would be bad. Sometimes I think the odd ‘umm’ can be a useful break; a sort of pressure valve to stop your brain exploding from over concentrated conversation. There are extremes here, with totally unedited two-hour long raw rambling conversations at one end (with the bad bits left in too), and an ultra tight US commercial radio programme at the other (with every hestitation and every moment of silence removed to make way for more ads).

If you’ve ever listend to Radiolab, and you should, then you’ve heard a well produced podcast (perhaps sometimes slightly over-produced for my taste), but one where the imperfections lend it an enormous charm.

In editing, I’m generally just trimming out the more glaring diversions, conversational cul-de-sacs and dull bits, cutting some of the bigger pauses and generally tidying it up a bit. In a 45 minute recording session it’s usually not hard to spot the 20 minutes of really really good stuff. We generally don’t re-order anything, or (of course) make it sound like someone said something they didn’t. I do happily switch between conversations though, and even drop listeners into things with very little introduction.

Back in November, Leila described Shift Run Stop as “an ambient soundscape sort of production, an undulation of chatter and noise, ideas, games and food…”, which I quite like. In the earliest episodes it was probably a bit too confusing, and we’re getting better at signposting what’s going on. That said, one thing I’m still really proud of is the bit in episode 4 where we drop into a couple of conversations without any sort of introduction. One right at the start (which ends up being a lead into hearing a Commodore 64 programme at in the podcast [02:30], which nobody yet seems to have loaded and run) and again at [10:03] where Dave, Tom and Leila are talking about a film and it’ll probably take you until about 11:15 to work out which one. Introducing that with ‘And now, we share our theories about a film…’ just wouldn’t have worked. You might argue that it’s confusing and stupid and annoying and wrong, and that’s just fine. Someone recently described it as ‘overhearing someone else’s conversation’ and gradually working out for yourself what’s going on. I prefer to think of it like that. It works if the conversation is interesting enough.

Publishing / Syndicating / Hosting

I use Libsyn to host the MP3s and Video files in the podcast, an instance of a Wordpress to serve the shiftrunstop.co.uk blog and finally Feedburner to take an Atom feed from the blog and turn it into a podcast, while also tracking subscribers, making it work nicely in iTunes, etc.

Our setup works beautifully and was relatively painless, not to mention fairly cheap, to set up. Robert Brook was kind enough to give me some advice about Libsyn (by recording the answer to my questions in his own podcast, so you can hear it too if you want to). The only real cost is Libsyn, where I’m currently paying $24 per month for 525MB per month of upload, which is enough for 4 half-hour-ish audio episodes and 4 5-minute-ish video tasters. They have cheaper packages too. Libsyn don’t cap download bandwidth, so although Amazon S3 might have been even cheaper in the early days, Libsyn is a nice predictable cost rather than a variable one. To do it totally for free, we could just use the Internet Archive to host the audio files. Sadly, to be brutally honest, their upload is still so disappointingly flakey that I didn’t want to trust it.

Enormous Caveat: I’m probably doing everything really badly wrong. I’m documenting it here partly to share what I’ve learned by trial and error, but mostly so that people who know more about it can correct me.

TV scrobbling and attention data – What’s Dale been watching?

Dale Lane's TV Scrobbling chartsI love it when people take control of their own attention data. Dale Lane has set up a lovely TV scrobbling service in his house, allowing him to capture and share what he watches on TV.

The overlap between rich information visualisations, attention data and television is fascinating. I’m not surprised to see Dale doing it based on his impressive track record with visualising home power consumption.

I’ve been running MeeTimer on my laptop for about 9 months now to spy on my own browsing habits (and had a stab at visualising that data last year), which I continue to find very useful. Did you know that in the past month I’ve spent an average 15 minutes visiting Gmail every day, but only 9 minutes using Google Reader? Nor did I.

Dale’s project brings the same sort of self-analysis to his TV viewing, and there are plenty of interesting discoveries. He cuts the data by channel, by time, by day, whether it was recorded or live and so on.

Dale Lane's TV Scrobbling charts

Publishing not only what he (and his family) watches, when and for how long is an astonishing amount of self-revelation and probably more than most people would be comfortable with. On the other hand, I now know that he’s watched the lastest Never Mind the Buzzcocks for less than 10 minutes and I now want to ask him about that. In the same way that sharing travel plans on Dopplr leads to more opportunities to meet with friends and hence more beer, sharing your viewing with your friends creates lots of conversation starters (useful for you), plus a chance for social discovery to uncover new gems his friends would otherwise have missed (useful for the broadcasters).

Dale Lane's TV Scrobbling charts

Be sure to also read his explanation of why he wanted this system, how it works, and future plans, which include thoughts on how to detect who is watching what.

For Dale, this is all made possible because his home entertainment system is also a computer. That and the fact that he’s a very talented hacker of course. For most people, this automatic capture would be a difficult thing to set up and it raises some interesting questions about the future for personal attention data. Should YouTube,  iPlayer or 4oD  provide me with a list of what I’ve watched, or is it up to me to capture that? Will Canvas allow users to make use of their own attention data?

Imagine if future set top boxes spat out convenient XML of exactly what we’d watched, so we could all decide ourselves what we do with our data. Wouldn’t that be useful?

Update: Tristan Ferne has done a similar (though more manual) thing for nearly all of his radio listening in 2009. Meanwhile, Matt Locke points out some work he commissioned in 2005 from live|work for the BBC about user data.

“The unanimous decision was that the BBC shouldn’t use personal data solely as a source for marketing information, but that they had a responsibility to enable the public, as individuals, to own, and get value from, the data trails we all leave behind”.

Hurrah. I also know I’m not the only person at the BBC who is excited about continuing to build on that kind of thinking.

Guardian Activate 09

I went to Activate 09 today.

“an exclusive one-day summit providing a unique gathering for leaders working across all sectors to share, debate and create strategies for answering some of the world’s biggest questions.”

Activate 09

I was there for most of the day today, though I sadly had to miss a chunk of the afternoon. Here’s a taste of what I saw:

Werner Vogels, CTO, Amazon talked about Amazon Web Services:

  • Last century, all sorts of companies had to invest in generating their own electricity just to be able do business. Quickly re-fitted to take advantage of electricity as a utility when it become available.
  • The same is now becoming true for computation. Moving from capital expenditure to variable cost model.
  • Cloud computing: reduces risk, reduces startup time for new ideas, lets you pay for what you use.
  • [sales pitch for aws.amazon.com]

Clare Lockhart, co-founder and CEO, Institute for State Effectiveness, co-author with Ashraf Ghani of book ‘Fixing Failed States’, talked about government:

  • Re-rebuilding Afghanistan: the UN has no manual for building a government, and the World Bank has no manual for building an economy
  • An army and police force, paid for by tax, paid by a population who has security and justice, which requires… (it’s a circle)
  • Problems with Afghanistan: no money went to police (because it wasn’t ‘poverty-reducing’), railways (because the country was ‘too poor’) or higher education.
  • Many failed states are offline and off the grid. many won’t have electricity for > 50% of their population for 10 years
  • Citizen centered design. Citizens are interested in using the net for market pricing and the transparency of putting budgets online

Arianna Huffington, editor-in-chief, The Huffington Post talked about business and politics.
Arianna Huffington at Activate 09

  • Raw data can’t be viral. You have to translate it into something that people will share, that will ‘catch fire’.
  • Were it not for the internet, ‘Obama would not be president’.
  • Mainstream media suffers from attention deficit disorder. New media suffers from obsessive compulsive disorder.
  • You consume old media sitting on your couch. You consume new media galloping on a horse.
  • The cost of launching a new business is now so low that sometimes it’s indistinguishable from starting a new hobby
  • The next interesting business to watch will be one which… ‘connects in order to disconnect in a hyper-connected society’ (e.g unplug and recharge, remember the value of sleep..)

Nick Bostrom, director, Oxford’s Future of Humanity Institute and founder of the world transhumanist foundation, talked about post-humanity and existential events. i.e. being wiped out by extinction or being left behind by the singularity.
Nick Bostrom at Activate 09

  • Some options for humanity: extinction, plateau of development, recurrent development and collapse, or advancement to post-humanity
  • Most significant dents in human population have been caused by ‘bad germs or bad men’ all the biggest risks are anthopgenic (i.e. caused by humans) rather than natural
  • 99.99% of all species that ever lived are now extinct
  • The Toba eruption 75,000 years ago may have reduced the population to ~500 reproducing human females
  • A ‘rather arbitrary definition’ of post-humanity: population reaches > 1 trillion, life expectancy becomes > 500 years, near-total control over sensory input for majority of people most of the time, psychological suffering becomes rare, … or something comparably profound
  • Singularity: an artificial intelligence explosion which leaves mankind behind. Proposed by John Von Neuman in 1958, developed by IJ Good in 1965 and subsequently by Ray Kertviel et al

Ed Parson, Geospatial Technologist (’in-house geographer’ at Google) talked about mapping.

  • Ambient location finding, “the choice to know where we are”.
  • Our children will probably never know what it’s like to be lost. They will take this for granted. It’s no longer a big deal to know where you are.

Jon Udell, evangelist at Microsoft talked about an aggregation tool he’s been building at http://elmcity.cloudapp.net/ which shares local communiy events from eventful, upcoming etc, with links back to source.

Tom Steinberg, founder and director of mySociety threw away his talk about MPs expenses last night, and instead talked about new media vs old media: “this new media revolution is not the reolvution you’re looking for”

  • Joke: do you know the difference between the fall of the berlin wall and the twitter revolution in iran? The wall fell.
  • Amazon didn’t change the publishing industry by writing in industry journals about how the publishing industry could be better. It just starting doing things better.
  • What could change politics and society? 1 – the next generation of public servants could refuse to comply with current norms and conventions. 2 – or, radical change in computing which makes it harder to keep secrets. 3 – some sort of law that smuggles new ways of distributing and allocating power
  • Highly usable and simple credit card forms. (how did I buy that book? that was so easy! More people donating to obama because it was easy)

William Perrin, founder, Talk About Local talked about local campaigning using simple (and ‘unfashionable’) publishing tools

  • kingscrossenvironment.com gets 300 unique visitors per week, but considering it’s intended readership is one small part of london, it has the proportion as a national audience of 1M+. i.e. getting the same audience proportion as Newsnight in his community/ward.
  • Perfectly normal people publishing effectively using unfashionable technologies, which percolate out into wider society. More examples: Sheffield Forum, parwich.org, Digbeth is Good, Pits ‘n Pots.
  • Funding from C4 to train and support local community networks

Thomas Gensemer, managing partner and founder, Blue State Digital talked about how his agency ran Obama’s digital campaign:

  • How do you know you were effective? Because 80% of donations were raised by the online campaign
  • simplicity of giving, simplicity of volunteering
  • Blue State Digital previously worked on Ken Livingston’s mayoral election, and have worked with various trade unions, but contrary to some press reports, isn’t currently under contract for Labour
  • Ask yourself: if you had 100 of your supporters in the room, what would you ask them to do for you today? If you can’t answer that, forget about twitter, facebook etc
  • faking it is much worse than not doing it. Ted Kennedy isn’t on Twitter but it doesn’t mean he’s absent from online spaces. He participates in ways that are authentic and comfortable for him

Adam Afriyie, shadow minister for science and innovation on the role of technology in democracy, [and was the only speaker to read from a prepared speech]
Adam Afriyie at Activate 09

  • internet empowers citizens, raises expectations and reveals secrets
  • it’s not about whether you’re from the left or right, it’s about whether you ‘get it’ or you don’t
  • we need to meet expectations of transparency and connectedness without compromising privacy and security
  • conservative party has more friends on Facebook than labour and lib dems combined [useful metric?]
  • social media won’t clean up politics on its own.

Tom Watson, former minister for transformation

    Tom Watson at Activate 09

  • only 60% of government statistics are published [I'm not sure if this is a fact, an estimate or a joke]
  • civil servants who want to be on Facebook, Twitter etc at work should be able to be. It’s useful, and it shouldn’t be up to an IT or HR manager.
  • it is ‘totally unacceptable’ for the Ordnance Survey not to provide maps suitable for the digital economy
  • agrees with Adam Arfiyie that adoption and acceptance is a ‘generational issue’

Matt Webb, CEO, Schulze and Webb, as part of a panel, talked about design of digital and physical objects. [I always find Matt to be consistently quotable]

  • when my phone rings, it’s like a baby crying. I want my technology to be gossiping with me. I don’t want my washing machine to be a shitty flat-mate
  • we need to think about inviting products into out lives like inviting friends into our lives. Maybe our digital cameras are nosey. Maybe I have an abusive relationship with my email.
  • our consumption is out of proportion to our creation. This can start with putting on plays for friends and family, and knowing when our friends are around us so we can talk to them. I try to reinforce relationships with friends rather than meet stranger.

Charlie Leadbeater, founder, Participle / author, We Think / fellow, Nesta talked about African education and ‘learning from extremes
Charlie Leadbeater at Activate 09

  • we’ll learn more about the future of education not by going to where schools are, but where they aren’t
  • the biggest challenges will be in developing world cities. Cities with > 1m people, 86 in 1950, 550 in 2015
  • developing world says that Education (+ Technology) = Hope

Sugata Mitra, professor of educational technology, ECLS, Newcastle University talked about his hole in the wall experiments

  • children don’t need to be taught how to use it, or even the language: “you gave us a machine that worked in English, so we taught ourselves English”
  • clustering around a shared computer proves more effective than having a laptop each. Discussion and sharing key to learning. ’self organised mediation environments’
  • “I’ve put some interesting information which is in English and very hard in the computer. Will you look at it?” 2 months later, they’d looked at it every day, and claimed to have “understood nothing”, but when pressed admitted “apart from the fact that improper replication of the DNA molecule causes genetic disease, we haven’t learnt anything”
  • children’s understanding of their own learning is different from our understanding of their learning

John Van Oudenaren, Director, World Digital Library Initiative, The Library of Congress talked about the World Digital Library though I failed to take more notes than that. The site looks interesting though.

Dr. R.K. Pachauri, chairman, IPCC & director general, TERI talked about the scary reality and significant risks of climate change. [and it turns out that it's worse than we thought, thanks to James for the link]

  • internet is estimated to represent 5% of world’s total electricity consumption (more than half of which comes from computers). ICT sector contributes 2.5% of greenhouse gases
  • energy efficiency and changes in users’ behaviour can reduce these numbers significantly
  • but ICT can have positive impact: remote sensing, information dissemination, …
  • Ghandi: speed is irrelevant if you’re going in the wrong direction

Bradley Horowitz, vice president of products, Google talked about
Bradley Horowitz at Activate 09

  • Google Apps is ‘NSA’ (Google-speak for ‘not search or ads’)
  • There is no master plan for the internet. It’s made up of billions of contributions. It’s a gestalt. It’s more like an ant colony than anything else
  • Ideas (or ‘memes’) are being selected for in natural selection. Great number of web 2.0 startups have not survived [see Meg's excellent post which illustrates this]
  • To double your success rate, double your failure rate” – Thomas Watson (IBM founder)
  • The importance of killing projects (the time wasn’t right for Google Lively) and protecting them (Wave team was ‘given free reign to develop a platypus’ outside the normal development constraints)

One of the interesting features of the day was having Twitter on-screen on the stage at various points during the day. Regular readers will know that I’ve long been fascinated by backchannels and how they’re used at live events. The tool the Guardian were using today (developed in-house?) and the way they were using it is probably the most mature and best example of using Twitter at a conference I’ve seen to date, for three reasons.

Firstly, it wasn’t using a totally automatic feed; it allowed for local moderation, i.e. the stream was curated, with spam, off-topic and overly negative or offensive content all weeded out. The aim was to publish everything that enhanced the conversation. Meg Pickard explained the approach: “Curation for public view applies a filter which helps signal v noise” because “open access publishing to public screen is a red rag to plenty of bull“.

Secondly, several Guardian staff were present in the room and on Twitter, informally ‘hosting’ the Twitter discussion by answering questions, re-tweeting key points and generally being interesting and interested participants.

Thirdly, the Twitter stream was not shown on-stage continuously, and was only switched to when the main screen wasn’t in use with another presentation. This worked very well, with the gaps between sessions and the during questions became the obvious and appropriate moments when the comments and observations from Twitter came to the fore for the people without open mobiles or laptops.

Twitter at Activate 09

This meant a totally open back-channel continued as normal on Twitter, while the appropriate stuff was also highlighted for the hallowed ground of the stage at the right times.

I didn’t ask which, if any, of the Guardian staff twitterers were doing it formally, and which were just volunteering and helping out because they were there and it felt like the right thing to do. Perhaps a bit of both? Either way, it all felt pretty natural and was very effective. Meg, Chris, Kevin, Simon (and probably others I’ve missed) were all able to answer questions and either provide or relay additional info from the room (nice example from Simon regarding when the video will be online).

Regardless of whether you think the culling of one particular negative comment was justified and sensible or just an overly knee-jerk and defensive moderation decision, the fact that Chris and Meg were willing and able to join the discussion undoubtedly stopped the issue from escalating and overtaking the backchannel, and I noticed that it was immediately appreciated too.

Overall, the use of Twitter was excellent, and has given me plenty of ideas. Most of all, I’d like their code. :-) Instant update: Chris says they’ll be open sourcing the Twitter code next week. Hurrah. Oh, and says it again in the comments below. Double hurrah.

More links:
Guardian Activate 09 [programme, speakers]
‘#activate09′ Twitter hashtag
‘activate09′ tag on Flickr
‘#activate09′ images via Twitcaps
my photos

3D TV


[image: skooal on Flickr]

I went to a BAFTA event tonight, cunningly titled ‘3D: the next dimension in TV and Games?’. It served up a panel of Andrew Oliver (CTO and founder, Blitz Games Studios), Colin Smith (Technical Analyst, ITV), Brian Lenz (product design and innovation, Sky), chaired by Guy Clapperton (freelance journalist who has been writing about 3D TV for the Guardian).

The event began with a chance to learn about the three major approaches to full-colour 3D display today, and a chance to try out a couple of them. They are:

  1. Active LCD shutter glasses darken one eye, then the other, in sync with the alternating image being shown on a standard display. This halves the effective frame rate by sharing the display across both eyes, and being an active system requires power to operate the shutters and also to be in sync with the display. Expensive glasses, but off-the-shelf (though high-end) screens or projectors. [more on wikipedia]
  2. Passive polarised glasses work much like the old red and green glasses, but using polarised filters rather than red/green means you get a full colour experience. It means cheap, passive glasses but complicated and expensive screens and projectors. If you’ve seen a colour 3D movie, this was probably the way it was delivered. [more on wikipedia]
  3. Autostereoscopic display is a stupid name for a screen which displays 3D without needing glasses by use of a lenticular or ‘parallax barrier’ layer in front of a specialised (usually LCD) display, presenting a different image based on viewing position. No glasses, but a very limited viewing angle. [more on wikipedia]

Of the three systems, all have benefits and drawbacks. There were no autostereo (i.e. glasses-free) products on display in the room, but the one I tried a couple of years ago was far lower quality than the two passive and active glasses systems I tried tonight. Both worked beautifully well, and in my quick test it was difficult to distinguish between them in terms of quality. Perhaps I need to see a more recent example of an autostereo display. (Any suggestions?)

For the other two, it’s really a tradeoff between cheap glasses and an expensive screen on the one hand, and a cheap(er) screen with expensive glasses on the other. Scale matters too; fitting out a cinema for an audience of hundreds is obviously a very different problem to kitting out your personal games computer, with equipping a living room TV (for broadcast or games) for a family of 4 falling somewhere in between. Does anyone out there have enough experience with the two technologies to have a preference for home use? I would have lived to see the same source being shown on both systems to compare them properly.

Technology: tick. What about the content? Starting with games, it’s simple enough for existing 3D games to be rendered in ‘real’ 3D rather than being flattened to a flat screen. It’s rendering problem, and since the graphics card in your computer already knows where the various objects are in three dimensions, spitting out the required output for any of the available 3D display systems is already possible.

To prove the point, Nvidia had provided an Nvidia ‘3D Vision’ equipped PC running Burnout Paradise in stereo 3D, and I must say it worked beautifully.

While rendering 3D games in 3D may be a more or less solved problem technologically, Andrew from Blitz pointed out that it’s also a design issue. Existing games have not been designed for 3D display, and while it works for some, Blitz wanted to start with a simple game designed for 3D and explore from there. They have a commercial release coming in the next couple of months; a console game which is a platformer with the 3D limited to just a few planes. It’s an intentionally simple first stab at a form in which they know they have a lot to learn. Andrew’s point was that games designers, like cinematographers, now have a new toybox of tricks, techniques and conventions to start playing with to get the best results out of 3D displays.

In television and film, stereo 3D content is equally easy in the case of computer generated (and hence a great many 3D movies so far have been CG), so perhaps it’s unsurprising that ITV’s biggest exploration of 3D TV so far seems to be building on Headcases, a satirical computer animation created in 3D, which obviously translates to stereo 3D telly very nicely (as I can confirm, having enjoyed a few minutes of it tonight).

Sky, meanwhile, have been using their existing infrastructure and experimenting with shooting everything from boxing to ballet, Gladiators and Keane in 3D.

The idea of taking existing 2D content and adding 3D perspective to it was mooted. Colin from ITV and Brian from Sky were both eloquent on the subject, saying that the filming and editing techniques used in creating good 3D content are not the same as in creating good 2D content. Eye strain is caused by making it difficult for the eye to resolve what you’re seeing, and cutting between shots forces people to re-focus, so 3D content will probably involve fewer cuts. The phrase that (I think Brian) used was “linger longer”. Taking what works well in 2D and simply 3D-ising it was repeatedly compared to Hollywood’s fad in the 20s of ‘colorization‘, something everyone seemed keen to avoid.

Brian (Sky) seemed tantlisingly close to wanting to announce something. He talked about getting past the experimentation phase and into the production phase: “we know exactly how to get there, it’s just a question of timing and conversations with TV manufacturers. You’ll see things happening in the next couple of years, for sure”. And later, “We’re not at the point right now of announcing a launch, but if the possibility of being part of another revolution in the way people watch TV is there, we want to be part of that, and we will be there, sooner rather than later.”

Other random points of interest…

  • Someone from the audience pointed out that the idea of a fixed ‘ocular distance’ of 2.5 inches (to match your eyes) between the camera lenses, is a myth. He pointed out that in fact, 2.5 inches is one of a myriad of distances that you’ll need to create depth, depending on what you’re filming. The panel agreed, saying that anything from a few millimeters to thousands of miles could be used, depending on the scale and distance of the thing you’re filming.
  • Where do you put subtitles? Andrew (Blitz) – found that ‘Hollywood 3D’ (’things jumping out at you’ from the screen) can be too much, and they like to limit it so things very rarely seem to come out from the screen, especially because subtitles, heads-up displays etc, work well at the 0 distance, ‘on the glass’.
  • Colin (ITV) – “this is a significant evolution”. He adds that in the film industry they say it’s the biggest evolution since colour. A bigger jump than SD (Standard Definition) to HD.
  • The DTG (Digitial Television Group) is leading the first consultation into 3D TV, is the consortium of consumer electronics manufacturers and broadcasters that will probably be responsible for bringing the industry together around common standards for 3D TV.
  • There are some great terms in this 3D TV business: ‘inter-ocular distance’, ‘decreasing binocular disparity’ and ‘multi-view auto-stereo’ were just three that I wrote down.

Great event. Fascinating stuff. Glad I went.

Update: Alan Patrick was there too and took much better notes than I did.

Laptop Stickers

Laptop stickers

I’ve been collecting photos of laptop stickers for ages.

Here’s what my ever-changing MacBook Air looks like at the moment (click the image for the Flickr version, complete with notes).

I’m always on the lookout for more. If you want me to display your sticker, and don’t mind posting it to me, let me know so I can give you a mailing address. I mean, if I’m prepared to walk into meetings with ’sit on myspace’ emblazoned across the front of my lid, I should be able to cope with anything, right?

Browsing my browsing

I mentioned last week that I’d installed MeeTimer and was using it to track my browsing history. Now I’ve built up a weeks worth of data, it’s time to do something fun with it.

If I want to eliminate, or at least manage, distractions, it will be useful to know not just which sites I spend the most accumulated time visiting (MeeTimer already does a pretty good of showing me this), but also which sites I visit most frequently. Because MeeTimer stores all of its lovely date in an SQLite database it’s easy to get to it and create pretty graphs like this one…

Top 30 visited sites for week of 30th March

Even better, lots of scripting languages have support for SQLite (I’m using Xampp as a convenient stack containing Apache PHP 5 and SQLite 3). After hacking around for a couple of hours, my nasty little PHP script was serving up this sort of thing:

Experiment: Browser DNA

(Larger version)

MeeTimer lets you group URLs into different groups, so here those groups are displayed using different coloured rows. Yellow represents site’s I’ve grouped as ‘work’ (mainly work’s webmail address), so it’s easy to see that when I was working on my laptop at home on Friday, i.e. 2 days ago, I was accessing work webmail pretty constantly. I have a desktop at work, so on most days I don’t need to use webmail to check my email except for on the train on the way in and out, but for some reason I had it open for ages on Monday morning (i.e 6 days ago). Perhaps I was away from desk?

I’m also experimenting with alternative ways of displaying the history, including showing the favicons for certain sites.

Experiment: a brief history of favicons

(Larger version)

Here I’m just showing the visits to about a dozen sites I seem to visit (very) regularly, e.g. Twitter, Gmail, Flickr, Google, Technorati, Feedburner, Google Reader, Delicious, etc. You can see that I habitually check Gmail about once per hour, and visit Twitter even more regularly than that.

The code for the DNA one is a bit specific to my groups, so I want to generalise that to work for all groups before I share it, but I’ve put the code on GitHub for the favicon one. It’ll probably only work in Firefox 2 or better. Canvas should work in Safari, but I’ve probably used Mozilla specific stuff for the text. This was a very quick hack, and there’s plenty of scope for enhancements, so let me know if you make any improvements.

SXSW panel snippets – ‘EA Dead Space: A Deep Media Case Study’

Andrew Green (Online Marketing Manager, Electronic Arts)
Frank Rose (Contributing Editor, Wired Magazine)
Ian Schafer (CEO, Deep Focus)
Chuck Beaver (Senior Producer, Electronic Arts)
Ben Templesmith (Director, Singularity7)

Abstract: This in-depth case-study reveals the method and the madness behind Electronic Arts use of cross platform marketing to communicate separate, self-contained elements of the much anticipated release of their first survival horror game, Dead Space. For this release, EA packaged a comic book, a prequel DVD, and an online experience in order to build, create, and cultivate an audience around the Dead Space brand prior to the official ’street date’ launch.

  • Rose: We’ve had a century of linear storytelling, now the internet makes a new kind of narrative possible. Not just watch, but participate. Entertainment can be immersive. e.g. Battlestar Gallactica tells its story through TV, online video, multiple blogs, etc. EA has a new strategy, IP cubed, rich storylines that can be extended into other media, not just as spin-offs but as a core way of telling the story. Dead Space was the prototype. It’s an example of Deep Media.
    1. Comic book
    2. Animated feature
    3. No known survivors‘ web experience
    4. The game itself
  • Green: Challenge – how do we build a community and build an audience around 500 years of back story? Content that also works as marketing. Each component should stand on its own. The marketing is the content.
  • Templesmith: 6 episodes make the comic valuable thing in its own right. It wasn’t perceived as pure marketing.
  • Q – Which element was most successful?
    A – (Green) The comic and the animated short. Website was deep and rewarding, but the comics made use of dissemination. easier to port & share content (youtube etc). Much wider viewership by creating value everywhere. Website, as linear narrative, is only going to give you so much benefit. Microsites are always inherently limited because they are a destination. If you have to drive people to a destination, it’s important that its coupled with content that allow it to be shared
  • “The content is the marketing” – someone in the audience thought that was ‘pretty insightful’. [Personally, it makes me concerned for people in marketing who don't think this way already.]
  • Shafer: in this case, the story was art. In other cases we can listen to the community, understand what they want and be nimble enough to change based on their input.. that will drive success in the long haul.
  • Q – How much resource does each component take? Can you do it without all the components.
    A – (Green) I don’t think you need any budget. You need a community platform with a passionate, creative centre. Give it to the community and allow them to participate and create around it, and maybe even help write it. It’s all about starting. Start building a community.
  • Q – Would you do the website again?
    A – (Green) Yes. From ROI perspective it was high. Also useful to get the analytics, which you wouldn’t get from offsite services.
  • Q – for the website, what were the biggest sources of traffic?
    A – Editorial mentions creating organic traffic. Getting on Kotaku and the link from Wikipedia.
  • Q – Does the website still get traffic?
    A – (Green) Yes. We still get 100-200k visitors from main website. 10k new visitors a week
    A – (Schafer) One fifth of the traffic to site has come after launch of game.
  • Q – How important is having premium downloadable content
    A – it’s become a consumer expectation.
  • Q – How hard is it to break new IP in games industry?
    A – it’s risky. That’s why EA has (up to now) built a career on licensed IP. Budget levels for new games are hard. It’s also a sequel business.

Rose’s thoughts on Dead Space as Deep Media can also be found in this post on his Deep Media blog.

PaperCamp

It’s been a whole week since PaperCamp (a fringe event to Jeremy, Russell and JamesBookCamp) organised by Matt Jones.

Tagged: PaperCamp 09

I drifted between the two events (meaning I missed a couple of things, including Karsten Schmidt talking about fiducial marker generation and machine readable origami markers). I mostly stayed at PaperCamp though, so here’s a handful of what I did catch…

A very good time was had by all. I hear that a PaperCamp is happening in New York in a couple of weeks. Whatever you do, don’t miss it if you’re in NYC on 7th and 8th of February.

Advice on using Wikipedia

Steve recently wrote that the BBC should engage with Wikipedia. I agree.


[photo credit: Steve Bowbrick]

Here’s some advice for anyone at the BBC wanting to get involved, which includes some things to consider if you’re not already familiar with contributing to Wikipedia. Feel free to ignore it if you don’t work for the Beeb, but perhaps it will be interesting and useful to other people too and of course I’m keen to hear what (presumably many) important things I’ve missed.

First of all, it’s worth knowing that the BBC has editorial guidelines about using open access online encyclopedias.

“…When correcting errors about the BBC, we should be transparent about who we are. We should never remove criticism of the BBC. Instead, we should respond to legitimate criticism. We should not remove derogatory or offensive comments but must report them to the relevant administrators for them to take action.

Before editing an online encyclopedia entry about the BBC, or any entry which might be deemed a conflict of interest, BBC staff should consult the house rules of the site concerned and, if necessary, ask permission from the relevant wikieditor. They may also need to seek advice from their line manager.”

Once you’re comfortable with all of that, the next place to look is Wikipedia’s own documentation.

A good places to being in the guide on contributing to Wikipedia, which says that although you do not have to create an account to edit articles on Wikipedia, there are many good reasons for you to do so. See especially the advice on why create an account. BBC employees should be open and transparent about their BBC status (which will be obvious from their IP addresses anyway, like this well publicised example) and the best way of doing this is by creating and using a user account.

More good places to get started include the Five Pillars, avoiding common mistakes and the perfect article (although it’s worth remembering that perfection is not required).

The policies and guidelines are important. Anyone considering editing Wikipedia you take their time in absorbing and understanding all the policies and guidelines. Here are some highlights. What follows it not a complete list, just a taster to get you started.

Policies

Neutral point of view

“All Wikipedia articles and other encyclopedic content must be written from a neutral point of view, representing fairly, and as far as possible without bias, all significant views that have been published by reliable sources.”…

Verifiability

“The threshold for inclusion in Wikipedia is verifiability, not truth—that is, whether readers are able to check that material added to Wikipedia has already been published by a reliable source, not whether we think it is true.”…

No original research

“Wikipedia does not publish original research or original thought. This includes unpublished facts, arguments, speculation, and ideas; and any unpublished analysis or synthesis of published material that serves to advance a position. This means that Wikipedia is not the place to publish your own opinions, experiences, or arguments.”…

What Wikipedia is not

“Wikipedia is not an indiscriminate collection of information; merely being true or useful does not automatically make something suitable for inclusion in an encyclopedia” …

see particularly the policy on news reports

“Wikipedia considers the historical notability of persons and events. News coverage can be useful source material for encyclopedic topics, but not all events warrant an encyclopedia article of their own. Routine news coverage of such things as announcements, sports, and tabloid journalism are not sufficient basis for an article.”…

Guidelines

Conflicts of interest

“Activities regarded by insiders as simply “getting the word out” may appear promotional or propagandistic to the outside world. If you edit articles while involved with organizations that engage in advocacy in that area, you may have a conflict of interest.”…

see particularly How to avoid COI edits and How to handle conflicts of interest

External Links

“Wikipedia’s purpose is not to include a comprehensive list of external links related to each topic. No page should be linked from a Wikipedia article unless its inclusion is justifiable”…

plus What to link, including What should be linked, Links to be considered and Links normally to be avoided

Reliable sources

“Keep in mind that if the information is worth reporting, an independent source is likely to have done so.”…

Notability

“Within Wikipedia, notability is an inclusion criterion based on encyclopedic suitability of a topic for a Wikipedia article. The topic of an article should be notable, or “worthy of notice.” Notability is distinct from “fame,” “importance,” or “popularity,” although these may positively correlate with it.”…

see particularly General notability guideline and Notability of article content

“Keep in mind that an encyclopedia article is a summary of accepted knowledge regarding its subject, not a complete exposition of all possible details”…

You’ll want to be careful to follow Wikipedia’s policies and guidelines to ensure that any proposed edits, new pages or external links are worthy of inclusion, and always be open to correction from Wikipedia’s users and editors.

Toshiba Qosmio G40

I recently received a very generous and interesting offer from TalkToshiba; they offered to lend me a laptop on the condition that I write an honest review of it. I get to play with a nice toy for a few weeks, you (and they) get to hear how I got on with it. Sounds fair to me. Let me make that perfectly clear: if the offer had been on the condition that I write a positive review, I’d have said no. The fact that they asked me to “post up your thoughts about the laptop on your blog … whether they be good or bad” and being able to tell the truth about the machine is the only reason I even considered it.

Unpacking it (from a big, heavy box that I’d assumed would be mostly packing material. Oh no, it really is that size) my first reaction was that I had never seen a bigger, heavier laptop. Opening it, I was struck by the distinctive design. Shiny, intricate and odd. Over time, that wore off and I now think of it as odd, and more than a tiny bit irritating. That’s partly because this isn’t the right laptop for me. Commuting every day means I value portability. Don’t expect this to be portable. It truly is a desktop replacement. In fact, you’ll want to plug in a mouse and keyboard too, because the layout is pretty dreadful.

On the plus side, it is quite powerful, has every connection you’d ever need, and the sound quality is amazingly good. When it did sometimes feel sluggish, I blamed the fact it was running Windows Vista. Oh, how I hate Vista. That’s not Toshiba’s fault though, and I should have installed Linux really.

Here’s what it looks like. The speakers vents are huge, and the visual aesthetic here seems to be ‘turbine’.

Speaker (which looks like a turbine)

It’s big. Here it is stacked up against my wife’s MacBook and my MacBook Pro. The two put together are almost exactly the same height as the G40.

Width Comparison

And here it is up against my MacBook Air. Perhaps not a fair comparison, but look at it. Insanity.

Width Comparison

It’s covered in unnecessarily bright and numerous blinkenlighten. Not very soothing on the eyes.

Controls

The biggest problem, especially given the machine’s generous proportions, is having a teensy-tiny trackpad with two teensy tiny buttons, with a fingerprint device right in the middle, just in the way. The design is, frankly, dreadful.

Trackpads, compared

The MacBook Air, despite being a much smaller laptop, makes room for a good-sized trackpad. There’s no excuse for a monster like the Qosmio G40 to have me scratching around on a surface half the size.

Size Comparison

Good points

  • I liked having a fingerprint reader to log in. Probably my favourite thing about it, and the one feature I now miss on my MacBook Pro and Air
  • Having 5 (!) USB ports, and good connectivity generally. HDMI, s-video, SD/Memory Stick etc, even coax TV-antenna, I was almost expecting to see a SCART socket on this thing
  • Good speakers, nice and loud with the best and most sound quality I have ever heard on any laptop
  • Reasonably powerful

Bad points

  • Unnecessarily ugly with lots of wasted space. 17″ inch screen feels small
  • The screen seemed quite dim too. Certainly dimmer than the Pro or Air, even when powered by mains and turned up all the way
  • Dreadful layout: tiny little trackpad with tiny little mouse buttons and a fingerprint reader plonked in the middle of it making it even more uncomfortable to use. I like the fingerprint reader, it’s just in the wrong place. The whole layout somehow manages to feel sprawling and cramped at the same time; I kept pressing the navigation wheel thing on the right when reaching for Return (pressing the soft touch ‘back’ button)
  • No way (that I found) of dimming the enormous numbers of decorative lights
  • HD-DVD. Seriously. I think the battle between BluRay and HD-DVD has been decided, hasn’t it?

It’s doesn’t really matter though because, being over a year old now, Toshiba no longer sells this laptop. The G50 has an even bigger (and I hope brighter) screen, but I don’t think I’ll be buying on. I like my laptops to be something I can put on my lap without fear of injury, and I returned the G40 without being terribly sad to see the back of it. Thanks to TalkToshiba for the loan though.

(More photos on Flickr if you’re interested.)

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