The Virtual Worlds Forum is in full swing. There was a pre-event workshop on Tuesday, at which I presented “Building a [virtual] community within a (big) company” for the first time. The audio is now attached (lots of background noise, sorry). For your viewing and listening pleasure, here’s what you missed.
Of course, with it being the first day back, I was still pretty tired, and there were definitely a couple of things I missed, but I think I just about managed to share the points I wanted to get across. It included some holiday snaps from Iceland which I slipped in on the train on the way to the workshop. Some of them (such as slides 9, 22 and 23) were pretty subtle, while everything from slide 26 onwards were shoehorned in around some points I thought I should make (under construction and controlled vs freeform particularly).
Yesterday’s agenda consisted of an impressive array of speakers, but unfortunately I only managed to catch the very last session, an interesting panel on “social networking meets virtual worlds” consisting of Adam Pasick (moderating), Meg Pickard, Cory Bridges, Aleks Krotoski, Cory Doctorow and Giff Constable.
As well taking part in lots of press interviews it was a great chance to catch up with old friends, make new ones and (significantly) physically meet many people face-to-face in the real world for the first time. David Orban, Chris (‘Satchmo’) Carella, Alice Taylor and Aleks Krotoski have all been internetfriends for a while, so it was wonderful to put faces to names. There’s something quite exciting about meeting people you already know. Lots of people commented on the excited “it’s you!” moments, and Aleks wanted to check I really was as tall as she’d thought. I really am.
I’ll be leaving a little early today to get to Derry (via Belfast) for the Serious Games conference there tomorrow. Reykjavik, Southampton, London, Belfast, Derry all in one week. I am really looking forward to Sunday.